Christian Shaw
Christian Shaw
3D Generalist
King's Lynn, United Kingdom

Summary

3D Generalist with over 4 years of dedicated practice in Blender, specialised in creating both hard-surface and organic models for assets and characters/creatures (Mesh modelling + PBR texturing), and optimising them for film-ready animation or game engines. Proficient in artistic sculpting, retopology, partially in rigging, and overall lookdev for still images and animations, as well as keyframe animation in Blender & Cascadeur. Passionate for learning new software with transferable 3D skills.

Skills

3D Modeling3D AnimationCharacter ModelingCharacter AnimationCreature ModelingCreature DesignDigital SculptingLook DevelopmentTexturingRetopologyRiggingHard Surface ModelingEnvironment Modeling3D Visualization

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Cascadeur
Cascadeur
Gaea
Gaea
GeoGen
GeoGen
EmberGen
EmberGen
GIMP
GIMP
Inkscape
Inkscape
Krita
Krita
LiquiGen
LiquiGen